Posts tagged tutorial

Tutorial: Creating a Cordova/Phonegap plugin for Android
Sep 28th 2014
Cordova is certainly one of the most promising and state of the art framework to develop cross-platform HTML5-based mobile apps. I’m a big fan of this framework, but unfortunately some stuff are in my opinion hard to understand for beginners when it comes to customize or extend an HTML5-based app implement their own special function calls. Special functions? Just think: what if your App should launch a videoplayer when the user clicks somewhere in your app? Or what about integrating a customized alert box (aka Toast) or overlaying a Open GL View for a 3D visualization? Those are things you won’t be able to realize without using a Cordova plugin. More >

Android min3d quick tip: Changing textures of 3DS and OBJ 3D models at runtime
Dec 22nd 2012
In the previous tutorials about min3D for Android we took a closer look on how to optimize the work flow from Blender or Daz3D to min3D. In today’s article you will learn how to easily change the texture of a 3D object stored in *.obj or *.3ds format. Although this sounds very easy while writing this tutorial, I’ve noticed numerous problems by loading these 3D objects within min3D especially if you are modeling with Blender. This tutorial should be considered as More >

How to export from Blender to Unity 3D with textures tutorial
Jan 3rd 2012
Believe me or not Unity 3D will be the next hype in the indie game industry and once you have discovered this tool and exported your 3D scenes to your iPhone, Android or even Flash (thanks to the new Molehill support) you will understand why. But that’s not the point of our discussion 😉 There is a topic that comes very often in forums concerning the export/import of textures in Unity 3D: how to export 3D objects or geometry made with Blender (up to 2.5) in Unity with textures? Yes with textures… The problem is that the workflow is not very clear and often textures are missing what is pretty annoying because once imported in Unity 3D you will need to assign them manually over the Material options… it’s a real pain but fortunately there is a nice solution… More >

Convert FLV to MP3 with FFMpeg
Sep 5th 2011
This is perhaps one of the most frequently asked questions on the web: you’ve downloaded a nice FLV (let me guess, from YouTube 😉 ) and you want to convert it into a MP3 to be able to play it on your iPhone or mobile phone. How to realize this? Yes, there are tons of FLV to MP3 converters and media converters on the web. But seriously, why do we need something so sophisticated whereas a simple command line will do the whole work for us? More >

Tutorial: Load a 3D OBJ model with min3D for Android
Jun 23rd 2011
When you want to visualize 3D content on Android phones you have several solutions and frameworks. While using Actionscript with Away3D (with GPU activated in AIR) might be the quickest solution to display low polygon models, what should you do when you want to integrate a more complex 3D view in an existing Android Java app? In this case you will probably think that you must use the complex Open GL libs of Android. But there is a more convenient solution: using the min3D framework to rapidly render OBJ, MD2 and 3DS models.
Here is a short tutorial on how to use and render a 3D object ( in this case a human face) using min3D for Android. More >
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